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Measurement series of smartphone experiments for recognizing AR markers in th...
In December 2024, experiments were carried out in the Mont Terri underground laboratory in Switzerland as part of the Master's thesis by Ole Woock. The experiments aimed to... -
Quantifying Gait Parameters in Parkinson’s Disease Using Augmented Reality
Gait impairments are common in Parkinson’s disease, and cueing strategies can help improve mobility. Augmented Reality (AR) headsets offer personalized cues and can capture gait... -
Figures of "Traversing Dual Realities: Investigating Techniques for Transitio...
Here we provide access to the images used in our paper "Traversing Dual Realities: Investigating Techniques for Transitioning 3D Objects between Desktop and Augmented Reality... -
Replication Data for: Visual Gaze Labeling for Augmented Reality Studies
This .zip file contains the Unity project of the visualization tool described in the paper "Visual Gaze Labeling for Augmented Reality Studies" which was accepted at EuroVis... -
Proxemics for Human-Agent Interaction in Augmented Reality
We report an experiment (N=54) where participants interacted with agents in an AR (Augmented Reality) art gallery scenario. When participants approached six virtual agents... -
Replication Data for BauHCI Video Analysis
The commercial videos are presenting visions of future Augmented reality applications. We analyzed 30 YouTube videos featuring AR devices in industrial manufacturing and... -
Appendix: Clustering and Derivation of Design Principles
The material provided presents the raw data of the user study. Based on the comments raised, we identified the underlying concepts and clustered to gain requirements. Those are... -
AR-CP: Uncertainty-Aware Perception in Adverse Conditions with Conformal Pred...
Deep learning models play a crucial role in improving driver assistance systems and environmental perception. However, their tendency toward overconfident predictions poses... -
An Evaluation of Targeting Methods in Spatial Computing Interfaces with Visua...
In modern spatial computing devices, users are confronted with diverse methods for object selection, including eye gaze (cf. Apple Vision Pro), hand gestures (cf. Microsoft... -
Replication Data for BauHCI Video Analysis
The commercial videos are presenting visions of future Augmented reality applications. We analyzed 30 YouTube videos featuring AR devices in industrial manufacturing and... -
Proxemics for Human-Agent Interaction in Augmented Reality
We report an experiment (N=54) where participants interacted with agents in an AR (Augmented Reality) art gallery scenario. When participants approached six virtual agents... -
Replication Data for: Visual Gaze Labeling for Augmented Reality Studies
This .zip file contains the Unity project of the visualization tool described in the paper "Visual Gaze Labeling for Augmented Reality Studies" which was accepted at EuroVis... -
Immersive Inscribed Spaces - Bringing Virtuality to Written Artefacts for Hum...
Writing is an essential cultural technique, and the resulting artefacts are an important part of cultural heritage. The Cluster of Excellence ‘Understanding Written... -
User-Centered Design of Immersive Research Applications for Understanding Wri...
Writing is an essential cultural technique that shaped our world's societies and is an important cultural heritage. The Cluster of Excellence 'Understanding Written... -
Tailor Twist: Assessing Rotational Mid-Air Interactions for Augmented Reality...
Raw Data-Log and Source for "Tailor Twist: Assessing Rotational Mid-Air Interactions for Augmented Reality"
