Koncepcja teleafordancji – o sposobie istnienia afordancji (i nie tylko) w środowisku wirtualnym 3D

DOI

The Theory of Teleaffordances – About the Way in Which Affordances (and Not Only) Exists in Virtual Environment 3D

Despite the passage of time, James J. Gibson's theory of affordances is still a subject of debate in academia. Since Don Norman’s publications, you can hear its echo also outside universities. Therefore, no one should be surprised by transfer of this theory to the virtual world, which has been happening in recent years. Unfortunately, there are also some complications associated with this transfer, which I discuss and try to solve in this paper. These are including the problem of indirect interactions with the virtual environment (via interface), the difficulty in defining the agent, and the allegations of non-physicality and fictionality of the virtual world. I define an agent as a close-coupled system: man-avatar, in which the avatar is a virtual body, while the human is the part in which cognitive processes take place and which puts the virtual body into motion. Finally, I propose a new term for affordances in a virtual environment – teleaffordances.

Keywords: Affordances, Virtual Environment, VR, Virtual, Sense of Embodiment

Identifier
DOI https://doi.org/10.20375/0000-000F-7388-6
Metadata Access https://repository.de.dariah.eu/1.0/oaipmh/oai?verb=GetRecord&metadataPrefix=oai_datacite&identifier=hdl:21.11113/0000-000F-7388-6
Provenance
Creator Jan Waligórski
Publisher DARIAH-DE
Contributor Kulturaihistoria(at)dariah.eu
Publication Year 2022
Rights Attribution-NonCommercial 4.0 International (CC BY-NC 4.0); info:eu-repo/semantics/openAccess
OpenAccess true
Representation
Resource Type text/vnd.dariah.dhrep.collection+turtle; Dataset
Format text/vnd.dariah.dhrep.collection+turtle
Size 386 Bytes
Version 2022-08-31T15:52:51.715
Discipline Humanities