-
Virtual Reality Adaptation using Electrodermal Activity to Support User Exper...
We report an experiment (N=18) where participants where engaged in a dual task setting in a Social VR (Virtual Reality) scenario. We present a physiologically-adaptive system... -
Proxemics for Human-Agent Interaction in Augmented Reality
We report an experiment (N=54) where participants interacted with agents in an AR (Augmented Reality) art gallery scenario. When participants approached six virtual agents... -
From Pegs to Pixels: A Comparative Analysis of the Nine Hole Peg Test and a D...
This is the supplementary material for the user study conducted in support of the paper "From Pegs to Pixels." It contains the app used to log the data, 3D printing files to... -
Measurement series of smartphone experiments for recognizing AR markers in th...
In December 2024, experiments were carried out in the Mont Terri underground laboratory in Switzerland as part of the Master's thesis by Ole Woock. The experiments aimed to... -
ARR Data Collection Initiative 2025
Dataset of peer review reports, meta-reviews, reviewer-author discussions, and paper drafts collected from ACL Rolling Review within the context of the new data collection... -
Psychological and Cognitive Factors in Motor Imagery Brain Computer Interfaces
In this dataset, 55 novice BCI users participated in a two-class left versus right hand motor imagery BCI task. There was one session with four runs of each 40 trials: one... -
Dataset for: Human factor influences on supervisory control of remotely opera...
Experimental results investigating the effects of five independent factors on supervisory control of autonomous maritime vessels from a land-based control center. This database... -
Questionnaire dataset about user experience of an autonomous ferry
Questionnaire responses (N = 146 respondents) saved as text (comma-separated). Consists of 46 question items across four categories: (i) demographics (ii) user experience (iii)... -
Source code and data for the PhD Thesis "Linguistically-Inspired Neural Coher...
This dataset contains source code and data used in the PhD thesis "Linguistically-Inspired Neural Coherence Modeling". The dataset is split into five repositories: StruSim:... -
MaiCuBeDa HT
The Mainz cuneiform Benchmark Dataset for the Haft Tappeh Collection (MaiCuBeDa HT), contains annotations of cuneiform signs on renderings of 3D models of cuneiform tablets... -
Appendix: Clustering and Derivation of Design Principles
The material provided presents the raw data of the user study. Based on the comments raised, we identified the underlying concepts and clustered to gain requirements. Those are... -
Immersive City Scripts – Virtual Theatre of Miletus – Project Video - RFB02
The interdisciplinary project RFB02 "Immersive City Scripts: Inscriptions and the Construction of Social Spaces in Miletus (Asia Minor)" investigates how inscriptions... -
The Interior of the Church in Lucklum – 3D Model - Church Interior - High Qua...
3D mesh in .obj format, textures as .jpg and .mtl material files of the interior of the church in Lucklum. High quality mesh version with 15 mio. triangles and 82x8k... -
The Interior of the Church in Lucklum – 3D Point Cloud Data - RFB05
3D point cloud data of the interior of the church in Lucklum in e57 format. The data was professionally captured and processed by ArcTron 3D GmbH.... -
Immersive City Scripts – Virtual Theatre of Miletus – Virtual Reality Applic...
This virtual reality (VR) app was built for the Meta Quest 2 head-mounted display and can be used with its VR controllers. The apk-file can be installed on a Meta Quest 2... -
Immersive City Scripts – Virtual Theatre of Miletus – Virtual Reality Applic...
This virtual reality (VR) app was built for the Meta Quest 2 head-mounted display and can be used with its VR controllers. The apk-file can be installed on a Meta Quest 2... -
The Interior of the Church in Lucklum – 3D Model - Church Exterior - RFB05
3D mesh in .fbx format, textures embedded as .jpg of the exterior of the church in Lucklum. This is additionally captured 3D data converted to local coordinates, high... -
Immersive City Scripts – Virtual Theatre of Miletus – Virtual Reality Applic...
This virtual reality (VR) app was built for the Meta Quest 2 head-mounted display and can be used with its VR controllers. The apk-file can be installed on a Meta Quest 2... -
Ancient Theatre of Miletus: A Virtual Reality Research Tool for Studying Writ...
Virtual reality (VR) can introduce new perspectives and methods to existing research fields, such as the humanities. We present a VR research tool for facilitating the study of... -
The Interior of the Church in Lucklum – 3D Model - Church Interior - Low Qual...
3D mesh in .obj format, textures as .jpg, and .mtl material files of the interior of the church in Lucklum. Low quality mesh version with 2 mio. triangles and 15x8k...
