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Ancient Theatre of Miletus: A Virtual Reality Research Tool for Studying Writ...
Virtual reality (VR) can introduce new perspectives and methods to existing research fields, such as the humanities. We present a VR research tool for facilitating the study of... -
The Interior of the Church in Lucklum – 3D Model - Church Interior - Low Qual...
3D mesh in .obj format, textures as .jpg, and .mtl material files of the interior of the church in Lucklum. Low quality mesh version with 2 mio. triangles and 15x8k... -
Immersive Reading: Comparison of Performance and User Experience for Reading ...
Specific use cases in virtual reality (VR) require users to read long texts on their headsets. We use VR to support researchers in the humanities, which includes the display of... -
Immersive City Scripts – Virtual Theatre of Miletus – Virtual Reality Applic...
This virtual reality (VR) app was built for the Meta Quest 2 head-mounted display and can be used with its VR controllers. The apk-file can be installed on a Meta Quest 2... -
Immersive City Scripts – Virtual Theatre of Miletus – Virtual Reality Applic...
This virtual reality (VR) app was built for the Meta Quest 2 head-mounted display and can be used with its VR controllers. The apk-file can be installed on a Meta Quest 2... -
Systematic Task Exploration with LLMs: A Study in Citation Text Generation
The components of this dataset are used in the experiments of the paper "Systematic Task Exploration with LLMs: A Study in Citation Text Generation" published at main conference... -
LiOn-XA: Unsupervised Domain Adaptation via LiDAR-Only Cross-Modal Adversaria...
In this paper, we propose LiOn-XA, an unsupervised domain adaptation (UDA) approach that combines LiDAR-Only Cross-Modal (X) learning with Adversarial training for 3D LiDAR... -
Immersive City Scripts – Virtual Theatre of Miletus - Full 3D Model (Meshes, ...
3D meshes in .fbx format and textures as .jpg-files, and Unity Prefab of the composite 3D model of the Ancient Theatre of Miletus. Unity .meta-files are also inluded... -
Immersive City Scripts – Virtual Theatre of Miletus – Windows Touch Applicat...
This Windows PC touch app was developed for Windows 10 with native Windows Touch display support. The files are packaged in a zip-File. After unpacking, the... -
Immersive City Scripts – Virtual Theatre of Miletus - 3D Pin Model - RFB02
3D mesh in .fbx format, no textures. 3D pin used for marking Written Artefact locations in the Ancient Theatre of Miletus. ... -
Immersive City Scripts – Virtual Theatre of Miletus - Unity Infopanel Templat...
Unity Written Artefacts Infopanel template for displaying text and images inside the Virtual Theatre of Miletus. The template contains sample text and content and is provided as... -
Immersive City Scripts – Virtual Theatre of Miletus – Virtual Reality Applic...
This virtual reality (VR) app was built for the Meta Quest 2 head-mounted display and can be used with its VR controllers. The apk-file can be installed on a Meta Quest 2... -
Immersive City Scripts – Virtual Theatre of Miletus - 3D Reconstruction Secon...
3D mesh in .fbx format, no textures. Reconstruction of the former Second Roman Stage building (2nd century CE) including the 20th seating row of the first seating... -
Redirecting Rays: Evaluation of Assistive Raycasting Techniques in Virtual Re...
Raycasting-based interaction techniques are widely used for object selection in immersive environments. Despite their intuitive use, they come with challenges due to small or... -
Guiding Handrays in Virtual Reality: Comparison of Gaze- and Object-Based Ass...
Handray selection is widely used for hand-tracking-based interactions in head-mounted displays, as it is a simple and straightforward interaction technique. However, selection... -
An Evaluation of Targeting Methods in Spatial Computing Interfaces with Visua...
In modern spatial computing devices, users are confronted with diverse methods for object selection, including eye gaze (cf. Apple Vision Pro), hand gestures (cf. Microsoft... -
Proxemics for Human-Agent Interaction in Augmented Reality
We report an experiment (N=54) where participants interacted with agents in an AR (Augmented Reality) art gallery scenario. When participants approached six virtual agents... -
Design of On-body Tactile Displays to Enhance Situation Awareness in Automate...
Fatalities with semi-automated vehicles typically occur when users are engaged in non-driving related tasks (NDRTs) that compromise their situational awareness (SA). This work... -
Virtual Reality Adaptation using Electrodermal Activity to Support User Exper...
We report an experiment (N=18) where participants where engaged in a dual task setting in a Social VR (Virtual Reality) scenario. We present a physiologically-adaptive system... -
Source Code for Uncertainty-Aware Multidimensional Scaling
This dataset contains the source code for the uncertainty-aware multidimensional scaling (UAMDS) algorithm implemented in the Java programming language. UAMDS is a nonlinear...