A Usability Study of a Serious Game in Cognitive Rehabilitation: A Compensatory Navigation Training in Acquired Brain Injury Patients
| Identifier | |
|---|---|
| DOI | https://doi.org/10.34894/41WJRF |
| Related Identifier | IsCitedBy https://doi.org/10.3389/fpsyg.2018.00846 |
| Metadata Access | https://dataverse.nl/oai?verb=GetRecord&metadataPrefix=oai_datacite&identifier=doi:10.34894/41WJRF |
| Representation | |
|---|---|
| Resource Type | Dataset |
| Format | application/zip; text/plain |
| Size | 746863; 330574740; 8587901; 4246342; 95769; 2039; 101112 |
| Version | 1.0 |
| Discipline | Agriculture, Forestry, Horticulture, Aquaculture; Agriculture, Forestry, Horticulture, Aquaculture and Veterinary Medicine; Life Sciences; Social Sciences; Social and Behavioural Sciences; Soil Sciences |
