The gambling study

DOI

Data resulting from two ESRC funded projects: Phase 1, Situating Problem Gambling - The Social Context of 'Gambling Careers'; and Phase 2, Understanding Gambling - Impacts and Social Networks across the Lifecourse. The study used longitudinal qualitative methods in order to explore change over time. At the beginning of Phase 1 fifty individuals were recruited from a variety of locations across Glasgow (e.g. gambling venues (casinos, betting shops and bingo halls); treatment agencies, and community venues) and then interviewed three times over a twenty month period. They were divided into three main groups: problem gamblers in contact with treatment services (n=12), problem gamblers not in contact with treatment services (n=21) and regular/heavy recreational, gamblers (n=17). Problem gamblers were defined as those scoring three or more on the NODS screen, while recreational gamblers had to play at least once a week to be included in the sample. However, it should be noted that these refer to a respondents status at the time of first interview and so it is important to recognise that these were not entirely discrete groups, and that some participants moved from one group to another during the course of the study as behaviour became more or less problematic, or as individuals entered or left treatment. The NODS screen was developed in the late 1990s for the National Gambling Impact Study Commission primarily for use in large scale surveys. It is based closely on the DSM-IV screen and had been used in prevalence studies, mainly in the United States (Gerstein et al., 1999). The NODS-CLiP was used to recruit the sample, and among those participants who were selected to take part in the study, the full NODS screen was administered. This allowed for the classification of players into problem and non-problem groups. The interviews were carried out in various locations: most often respondents’ homes, but also within gambling venues and treatment centres. Interviews were loosely structured by topic guides designed to cover a range of themes and drew on a ‘narrative’ approach, aimed at eliciting participants’ views of their own gambling behaviour and its place in their lives. Phase 2 interviewed the original cohort for a fourth time, as well as members of their social networks including family members and friends. The purpose of qualitative research is to explore issues in depth within individual contexts rather than to generate data that can be analysed numerically. Thus, the sample was designed purposively to achieve range and diversity and was not intended to be representative of the wider gambling population. The aim of the interviews was to go beyond the kind of information provided by numbers to explore meanings and themes in a series of rich narrative accounts. Interviews were digitally recorded and later transcribed verbatim. Transcripts were analysed using ‘Framework’, a system of data management which allows for the rigorous analysis of qualitative data, developed by the National Centre for Social Research. Framework is a systematic and transparent method of analysis that ensures thorough and rigorous treatment of the data and reliability in interpreting findings. Using a matrix-based approach to analysis, it allows researchers to synthesise and condense transcripts; to treat cases consistently and allow within- and between-case investigation.Traditionally, studies of gambling have been dominated by psychological and medical perspectives. While this has provided useful information about the risk and demographic factors associated with mainly problem gamblers, it has tended to individualise the activity by divorcing it from its social context as well as from processes of change over time. Away from models that can sometimes be rather individualistic and static, the aim of this qualitative longitudinal study was to introduce a sociological perspective to the investigation of gambling and problem gambling. In particular, the notion of ‘careers’ - well established in the sociological literature on deviance – acted as a theoretical framework and captures the sense of agency with which individuals shape and bestow meanings on their behaviour, as well as the interaction of this with wider social factors. The overarching objective of the first phase of this research was to place problem gambling in its social context, examining it as a particular phase within broader ‘gambling careers’ which are embedded in social and geographical environments and which change over time. In this context, it focused on key stages of change, such as beginning gambling, moving towards and away from problematic behaviour, and processes of recovery. The study used longitudinal qualitative methods in order to explore change over time. Fifty individuals were recruited from a variety of locations across Glasgow and interviewed three times over a twenty month period. Phase 2 continued to place gambling in its social context, by interviewing individuals from the original cohort for a fourth time. The second phase also included interviews with members of the gamblers’ social network and explored the impacts of gambling behaviour on those in a gambler’s social network – both from the perspective of the gambler and from those in their social network.

Longitudinal qualitative research was collected via face to face in-depth interviews. These interviews were conducted up to four times, over a five year period and once with social network participants. Purposive sampling techniques were used to capture the range and diversity of gambling type and demographics (e.g socio-economic status, gender and age). The population of interest were problem and recreational gamblers and members of their social network.

Identifier
DOI https://doi.org/10.5255/UKDA-SN-851609
Metadata Access https://datacatalogue.cessda.eu/oai-pmh/v0/oai?verb=GetRecord&metadataPrefix=oai_ddi25&identifier=dc7c5cacd4ba11ef02d5fd26c0823006970fa2262904c8406578dd971525846f
Provenance
Creator Reith, G, University of Glasgow; Dobbie, F, University of Stirling
Publisher UK Data Service
Publication Year 2015
Funding Reference Economic and Social Research Council (ESRC); The Responsible Gambling Trust (formally the Responsibility in Gambling Trust)
Rights Gerda Reith, University of Glasgow. Jane Kerr, NatCen Social Research; The Data Collection is available for download to users registered with the UK Data Service. All requests are subject to the permission of the data owner or his/her nominee. Please email the contact person for this data collections to request permission to access the data, explaining your reason for wanting access to do the data. Once permission is obtained, please forward this to the ReShare administrator.
OpenAccess true
Representation
Resource Type Text
Discipline Social Sciences
Spatial Coverage Areas in and around Glasgow, Scotland; United Kingdom