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Ahead of the Game: Balancing the Gaming Industry and Public Interest
Besides socio-demographic [i.e. age, gender, cultural background, family condition, romantic relationship involvement], game use information [i.e. daily playing time], the... -
Ahead of the Game: Balancing the Gaming Industry and Public Interest
Besides socio-demographic [i.e. age, gender, cultural background, family condition, romantic relationship involvement], game use information [i.e. daily playing time], the...
