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Raw audio samples of the CNVVE dataset
This CNVVE Dataset contains raw audio samples encompassing six distinct classes of voice expressions, namely “Uh-huh” or “mm-hmm”, “Uh-uh” or “mm-mm”, “Hush” or “Shh”, “Psst”,... -
Code for Training and Testing CNVVE
This dataset consists of files used for training and testing the CNVVE Dataset. This dataset consists of 950 audio samples encompassing six distinct classes of voice... -
Supplemental Materials for: "De-emphasise, Aggregate, and Hide: A Study on In...
This dataset contains the supplemental materials for our publication "De-emphasise, Aggregate, and Hide: A Study on Interactive Visual Transformations for Group Structures in... -
Dataset for "Short-Form Videos Degrade Our Capacity to Retain Intentions: Eff...
Social media platforms use short, highly engaging videos to catch users’ attention. While the short-form video feeds popularized by TikTok are rapidly spreading to other... -
Dataset and Analysis for "Walk This Beam: Impact of Different VR Balance Trai...
Dynamic balance is an essential skill for the human upright gait; therefore, regular balance training can improve postural control and reduce the risk of injury. Even slight... -
Source Code for Uncertainty-Aware Multidimensional Scaling
This dataset contains the source code for the uncertainty-aware multidimensional scaling (UAMDS) algorithm implemented in the Java programming language. UAMDS is a nonlinear... -
Design of On-body Tactile Displays to Enhance Situation Awareness in Automate...
Fatalities with semi-automated vehicles typically occur when users are engaged in non-driving related tasks (NDRTs) that compromise their situational awareness (SA). This work... -
Virtual Reality Adaptation using Electrodermal Activity to Support User Exper...
We report an experiment (N=18) where participants where engaged in a dual task setting in a Social VR (Virtual Reality) scenario. We present a physiologically-adaptive system... -
Proxemics for Human-Agent Interaction in Augmented Reality
We report an experiment (N=54) where participants interacted with agents in an AR (Augmented Reality) art gallery scenario. When participants approached six virtual agents... -
Psychological and Cognitive Factors in Motor Imagery Brain Computer Interfaces
In this dataset, 55 novice BCI users participated in a two-class left versus right hand motor imagery BCI task. There was one session with four runs of each 40 trials: one... -
Appendix: Clustering and Derivation of Design Principles
The material provided presents the raw data of the user study. Based on the comments raised, we identified the underlying concepts and clustered to gain requirements. Those are... -
Dataset for: Human factor influences on supervisory control of remotely opera...
Experimental results investigating the effects of five independent factors on supervisory control of autonomous maritime vessels from a land-based control center. This database... -
Questionnaire dataset about user experience of an autonomous ferry
Questionnaire responses (N = 146 respondents) saved as text (comma-separated). Consists of 46 question items across four categories: (i) demographics (ii) user experience (iii)... -
Immersive City Scripts – Virtual Theatre of Miletus – Project Video - RFB02
The interdisciplinary project RFB02 "Immersive City Scripts: Inscriptions and the Construction of Social Spaces in Miletus (Asia Minor)" investigates how inscriptions... -
The Interior of the Church in Lucklum – 3D Model - Church Interior - High Qua...
3D mesh in .obj format, textures as .jpg and .mtl material files of the interior of the church in Lucklum. High quality mesh version with 15 mio. triangles and 82x8k... -
The Interior of the Church in Lucklum – 3D Point Cloud Data - RFB05
3D point cloud data of the interior of the church in Lucklum in e57 format. The data was professionally captured and processed by ArcTron 3D GmbH.... -
Immersive City Scripts – Virtual Theatre of Miletus – Virtual Reality Applic...
This virtual reality (VR) app was built for the Meta Quest 2 head-mounted display and can be used with its VR controllers. The apk-file can be installed on a Meta Quest 2... -
Immersive City Scripts – Virtual Theatre of Miletus – Virtual Reality Applic...
This virtual reality (VR) app was built for the Meta Quest 2 head-mounted display and can be used with its VR controllers. The apk-file can be installed on a Meta Quest 2... -
The Interior of the Church in Lucklum – 3D Model - Church Exterior - RFB05
3D mesh in .fbx format, textures embedded as .jpg of the exterior of the church in Lucklum. This is additionally captured 3D data converted to local coordinates, high... -
Immersive City Scripts – Virtual Theatre of Miletus – Virtual Reality Applic...
This virtual reality (VR) app was built for the Meta Quest 2 head-mounted display and can be used with its VR controllers. The apk-file can be installed on a Meta Quest 2...